Celebrating the Launch of The Last of Us Part I
A thank you from the studio
Today, we celebrate the launch of The Last of Us Part I for the PlayStation 5. Making this short and sweet, we wanted to thank the community and fans who have been looking forward to this rebuild. With this remake, we’re bringing the game to its full potential – a process that’s been both rewarding and humbling. To see Ellie and Joel take on their harsh reality in such stunning fidelity, not to mention watching a Bloater careen at you in 4K, has been wildly fun (albeit mildly, freshly terrifying).
A few words of thanks and appreciation from Game Director Matthew Gallant and Creative Director Shaun Escayg:
“Having the opportunity to remake one of the most beloved games of all time was both a tremendous honour and a daunting challenge. I am extremely proud of the work this team has done, remaining faithful to the original vision of The Last of Us while expanding it beyond what was possible on the original hardware.
If you’re a returning player, I hope you find new depths of emotion and humanity in the storytelling and experience new tension and intensity in the improved gameplay and combat. If you’re new to The Last of Us, I hope that Part I is the best way to begin your journey with Joel and Ellie, continuing forward into Part II and beyond.”
- Matthew Gallant, Game Director
“There is a deep sense of responsibility when remaking arguably one of the greatest games ever made. It’s a concert of emotions. Pride. Fear. Humility. Would we measure up? Could we make significant improvements that would both retain and heighten the core experience of the original? These questions weighed heavily on us as a team.
I couldn’t be prouder of what we’ve achieved. The Last of Us Part 1 sits effortlessly alongside Part 2.
For our existing and new fans, it’s my hope that you’ll find new and deeper emotional meaning to Ellie and Joel’s story. That you are invested in their journey, their struggle, and completely immersed in their world. That you fight for them. And ultimately, love them as we do”.
- Shaun Escayg, Creative Director
Endure and Survive,
Naughty Dog